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Sprite Race
Race info from March, 2006.
The Sprite race
General description:
Sprites are small creatures from the fairy world who have moved to the
World of Batmud. There they make their living as scouts, messengers
and even spies. Their small size and weak physical appearance hides
great talent in magic and ever astonishing dextrous abilities. The
flying ability of sprites has been only rumored of and so far the
sightings of a flying sprite have been ended with a dispel magic
spell. This suggests that the wings of the sprites, and their cousins
the cokes, aren't meant for flying.
While the physical power of a sprite is laughable, their tiny fists and
wings can be quite a nuisance to their opponents, especially
to those vulnerable to magic.
Sprites possess a magical gift of reviving the unconscious. This gift
drains them of their magic, and can not be used continuously.
Sprite leads the Sprite race.
Stats:
Strength: paltry Dexterity: divine
Intelligence: great Wisdom: good
Constitution: crude Size: average
Other features:
They regenerate damage very slowly. They regenerate magic points fast. They
are superior beings and therefore need more experience points. They adapt well
to the most complicated skills. Even the most difficult arcane powers can be
mastered by them. They can fly above water. They can see in the dark. They are
too small to use two handed weapons. They can detect magic on things. They can
see invisible things. They have a faster than normal heart beat. They glow in
the dark. They have good vision.
You read the tiny inscription carved onto the shrine pedestal:
Name: The Wisps of the Forest
Command: the_wisps
Creator: Sirdar
Maximum level: 5
Description:
Sprites have been in the world as compatriots with the elves, created by gods
to entertain the eternal elves, who felt lonely. Sprites share all with the
elves, the mindset, appearance, culture and values, but not size. Sprites were
created to be small, not meant to burden to this world. The sprites, now,
revere their 'mother', who was the first female sprite created by gods to roam
the world.
Abilities gained when joining:
Receive bonuses as you advance
May study spell Wizard eye to 10%
May study spell Teleport with error to 10%
May study spell Quicksilver to 5%
May train skill Cast generic to 19%
May train skill Cast teleportation to 9%
Abilities and requirements at each level:
Level 2:
Abilities:
May study spell Wizard eye to 20%
May study spell Teleport with error to 15%
May study spell Quicksilver to 10%
May train skill Cast generic to 25%
May train skill Cast teleportation to 14%
Level 3:
Abilities:
May study spell Wizard eye to 30%
May study spell Teleport with error to 20%
May study spell Quicksilver to 15%
May train skill Cast generic to 33%
May train skill Cast teleportation to 19%
Level 4:
Abilities:
May study spell Wizard eye to 40%
May study spell Teleport with error to 25%
May study spell Quicksilver to 20%
May train skill Cast generic to 40%
May train skill Cast teleportation to 24%
Level 5:
Abilities:
May study spell Wizard eye to 50%
May study spell Teleport with error to 30%
May study spell Quicksilver to 25%
May train skill Cast generic to 48%
May train skill Cast teleportation to 28%
Allows joining to the following guild:
The Wisps of the Forest

"Making the Outerworld Smaller TM"
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