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|
Tiger Guild Info
File updated March, 2006.
Name: The Brotherhood of the Black Tiger
Command: tiger
Creator: Dragoness
Your level: 21
Maximum level: 30
Description:
The Brotherhood of Black Tiger is an organization of assassins who worship
Great Curath, the Designer of Deception. Curath is a generous deity and
therefore doesn't require much worship. An occasional murder in His name is
usually enough to satisfy His modest needs of worship. The Brothers of Black
Tiger usually only kill people they have been hired to kill but occasionally
they kill just to keep their skills honed.
Tiger trainers are among the most demanding in physical fields and this
combined with their magical training turns (the surviving) Tigers into one of
the most efficient assassins in the world.
Joining requirements:
Background must be evil_religious (passed)
Abilities gained when joining:
Receive bonuses as you advance
May train skill Alertness to 18%
May train skill Attack to 13%
May train skill Cast heal to 0%
May train skill Consider to 23%
May train skill Discipline to 13%
May train skill Kick to 9%
May train skill Martial arts to 13%
May train skill Stunned maneuvers to 13%
May train skill Swim to 23%
May train skill Tiger spirit to 13%
May study spell Cure light wounds to 0%
Abilities and requirements at each level:
Level 2:
Requirements:
Has trained skill Discipline to at least 11% (passed)
Has trained skill Kick to at least 7% (passed)
Has trained skill Martial arts to at least 11% (passed)
Has trained skill Tiger spirit to at least 11% (passed)
Abilities:
May train skill Alertness to 19%
May train skill Attack to 22%
May train skill Cast heal to 1%
May train skill Consider to 30%
May train skill Discipline to 15%
May train skill Kick to 14%
May train skill Martial arts to 19%
May train skill Stunned maneuvers to 17%
May train skill Swim to 30%
May train skill Tiger spirit to 15%
May study spell Cure light wounds to 1%
Level 3:
Requirements:
Has trained skill Cast heal to at least 1% (passed)
Has trained skill Discipline to at least 12% (passed)
Has trained skill Kick to at least 12% (passed)
Has trained skill Martial arts to at least 15% (passed)
Has trained skill Tiger spirit to at least 12% (passed)
Abilities:
May train skill Alertness to 21%
May train skill Attack to 30%
May train skill Cast heal to 3%
May train skill Consider to 37%
May train skill Discipline to 17%
May train skill Kick to 20%
May train skill Martial arts to 24%
May train skill Stunned maneuvers to 22%
May train skill Swim to 37%
May train skill Tiger spirit to 18%
May study spell Cure light wounds to 3%
Level 4:
Requirements:
Has trained skill Cast heal to at least 3% (passed)
Has trained skill Discipline to at least 14% (passed)
Has trained skill Kick to at least 16% (passed)
Has trained skill Martial arts to at least 20% (passed)
Has trained skill Tiger spirit to at least 15% (passed)
Abilities:
May train skill Alertness to 23%
May train skill Attack to 39%
May train skill Cast heal to 5%
May train skill Consider to 45%
May train skill Discipline to 19%
May train skill Kick to 26%
May train skill Martial arts to 30%
May train skill Stunned maneuvers to 25%
May train skill Swim to 45%
May train skill Tiger spirit to 21%
May study spell Cure light wounds to 5%
Level 5:
Requirements:
Has trained skill Cast heal to at least 4% (passed)
Has trained skill Discipline to at least 15% (passed)
Has trained skill Kick to at least 21% (passed)
Has trained skill Martial arts to at least 24% (passed)
Has trained skill Tiger spirit to at least 17% (passed)
Abilities:
May train skill Alertness to 23%
May train skill Attack to 47%
May train skill Cast heal to 6%
May train skill Consider to 53%
May train skill Discipline to 21%
May train skill Kick to 32%
May train skill Martial arts to 35%
May train skill Stunned maneuvers to 30%
May train skill Swim to 53%
May train skill Tiger spirit to 23%
May study spell Infravision to 17%
May study spell Cure light wounds to 6%
Level 6:
Requirements:
Has trained skill Cast heal to at least 5% (passed)
Has trained skill Discipline to at least 17% (passed)
Has trained skill Kick to at least 26% (passed)
Has trained skill Martial arts to at least 29% (passed)
Has trained skill Tiger spirit to at least 19% (passed)
Abilities:
May train skill Alertness to 25%
May train skill Attack to 57%
May train skill Cast heal to 8%
May train skill Consider to 60%
May train skill Discipline to 23%
May train skill Dodge to 9%
May train skill Enhance criticals to 9%
May train skill Hiking to 13%
May train skill Kick to 38%
May train skill Martial arts to 41%
May train skill Stunned maneuvers to 34%
May train skill Swim to 60%
May train skill Throw weight to 18%
May train skill Tiger spirit to 26%
May study spell Infravision to 30%
May study spell Cure light wounds to 7%
Level 7:
Requirements:
Has trained skill Cast heal to at least 6% (passed)
Has trained skill Discipline to at least 19% (passed)
Has trained skill Dodge to at least 7% (passed)
Has trained skill Enhance criticals to at least 7% (passed)
Has trained skill Hiking to at least 7% (passed)
Has trained skill Kick to at least 31% (passed)
Has trained skill Martial arts to at least 33% (passed)
Has trained skill Tiger spirit to at least 21% (passed)
Abilities:
May train skill Alertness to 27%
May train skill Attack to 65%
May train skill Cast heal to 10%
May train skill Consider to 68%
May train skill Discipline to 25%
May train skill Dodge to 11%
May train skill Enhance criticals to 10%
May train skill Hiking to 16%
May train skill Kick to 44%
May train skill Martial arts to 46%
May train skill Stunned maneuvers to 38%
May train skill Swim to 68%
May train skill Throw weight to 22%
May train skill Tiger spirit to 29%
May study spell Infravision to 44%
May study spell Cure light wounds to 9%
Level 8:
Requirements:
Has trained skill Cast heal to at least 8% (passed)
Has trained skill Discipline to at least 21% (passed)
Has trained skill Dodge to at least 9% (passed)
Has trained skill Enhance criticals to at least 8% (passed)
Has trained skill Hiking to at least 9% (passed)
Has trained skill Kick to at least 36% (passed)
Has trained skill Martial arts to at least 38% (passed)
Has trained skill Tiger spirit to at least 24% (passed)
Abilities:
May train skill Alertness to 29%
May train skill Attack to 74%
May train skill Cast heal to 11%
May train skill Consider to 76%
May train skill Discipline to 27%
May train skill Dodge to 14%
May train skill Enhance criticals to 11%
May train skill Hiking to 19%
May train skill Kick to 49%
May train skill Martial arts to 52%
May train skill Stunned maneuvers to 43%
May train skill Swim to 76%
May train skill Throw weight to 25%
May train skill Tiger spirit to 32%
May study spell Infravision to 58%
May study spell Cure light wounds to 10%
Level 9:
Requirements:
Has trained skill Cast heal to at least 9% (passed)
Has trained skill Discipline to at least 22% (passed)
Has trained skill Dodge to at least 12% (passed)
Has trained skill Enhance criticals to at least 9% (passed)
Has trained skill Hiking to at least 10% (passed)
Has trained skill Kick to at least 40% (passed)
Has trained skill Martial arts to at least 42% (passed)
Has trained skill Tiger spirit to at least 26% (passed)
Abilities:
May train skill Alertness to 30%
May train skill Attack to 82%
May train skill Cast heal to 12%
May train skill Consider to 83%
May train skill Discipline to 29%
May train skill Dodge to 17%
May train skill Enhance criticals to 12%
May train skill Hiking to 23%
May train skill Kick to 56%
May train skill Martial arts to 57%
May train skill Stunned maneuvers to 47%
May train skill Swim to 83%
May train skill Throw weight to 29%
May train skill Tiger spirit to 34%
May study spell Infravision to 72%
May study spell Cure light wounds to 12%
Level 10:
Requirements:
Has trained skill Cast heal to at least 10% (passed)
Has trained skill Discipline to at least 24% (passed)
Has trained skill Dodge to at least 14% (passed)
Has trained skill Enhance criticals to at least 10% (passed)
Has trained skill Hiking to at least 12% (passed)
Has trained skill Kick to at least 45% (passed)
Has trained skill Martial arts to at least 47% (passed)
Has trained skill Tiger spirit to at least 28% (passed)
Abilities:
May train skill Alertness to 32%
May train skill Attack to 92%
May train skill Cast heal to 14%
May train skill Consider to 92%
May train skill Discipline to 32%
May train skill Dodge to 21%
May train skill Enhance criticals to 14%
May train skill Hiking to 25%
May train skill Kick to 61%
May train skill Martial arts to 63%
May train skill Stunned maneuvers to 51%
May train skill Swim to 92%
May train skill Throw weight to 34%
May train skill Tiger spirit to 37%
May study spell Infravision to 86%
May study spell Cure light wounds to 13%
Level 11:
Requirements:
Has trained skill Cast heal to at least 12% (passed)
Has trained skill Discipline to at least 26% (passed)
Has trained skill Dodge to at least 17% (passed)
Has trained skill Enhance criticals to at least 12% (passed)
Has trained skill Hiking to at least 14% (passed)
Has trained skill Kick to at least 50% (passed)
Has trained skill Martial arts to at least 51% (passed)
Has trained skill Tiger spirit to at least 30% (passed)
Abilities:
May train skill Alertness to 34%
May train skill Cast generic to 23%
May train skill Cast control to 23%
May train skill Cast transformation to 23%
May train skill Cast information to 23%
May train skill Cast heal to 15%
May train skill Cast teleportation to 23%
May train skill Combat sense to 9%
May train skill Defence sense to 13%
May train skill Dim mak to 9%
May train skill Discipline to 34%
May train skill Dodge to 23%
May train skill Enhance criticals to 16%
May train skill Find weakness to 13%
May train skill Hiking to 29%
May train skill Kick to 68%
May train skill Martial arts to 69%
May train skill Meditation to 18%
May train skill Sneak to 13%
May train skill Stun to 13%
May train skill Stunned maneuvers to 56%
May train skill Throw weight to 37%
May train skill Tumbling attack to 13%
May train skill Tiger spirit to 40%
May train skill Unarmed parry to 9%
May study spell Darkness to 17%
May study spell Cure light wounds to 14%
May study spell Invisibility to 17%
May study spell Tiger mask to 17%
May study spell Water walking to 17%
May study spell Shadow leap to 17%
Level 12:
Requirements:
Has trained skill Cast generic to at least 18% (passed)
Has trained skill Cast control to at least 18% (passed)
Has trained skill Cast transformation to at least 18% (passed)
Has trained skill Cast information to at least 18% (passed)
Has trained skill Cast heal to at least 12% (passed)
Has trained skill Cast teleportation to at least 18% (passed)
Has trained skill Defence sense to at least 11% (passed)
Has trained skill Dim mak to at least 7% (passed)
Has trained skill Discipline to at least 27% (passed)
Has trained skill Dodge to at least 19% (passed)
Has trained skill Enhance criticals to at least 13% (passed)
Has trained skill Find weakness to at least 9% (passed)
Has trained skill Hiking to at least 16% (passed)
Has trained skill Kick to at least 55% (passed)
Has trained skill Martial arts to at least 56% (passed)
Has trained skill Meditation to at least 15% (passed)
Has trained skill Sneak to at least 11% (passed)
Has trained skill Stun to at least 11% (passed)
Has trained skill Tumbling attack to at least 7% (passed)
Has trained skill Tiger spirit to at least 33% (passed)
Has studied spell Darkness to at least 15% (passed)
Has studied spell Invisibility to at least 8% (passed)
Has studied spell Water walking to at least 15% (passed)
Has studied spell Shadow leap to at least 15% (passed)
Abilities:
May train skill Alertness to 34%
May train skill Cast generic to 25%
May train skill Cast control to 25%
May train skill Cast transformation to 24%
May train skill Cast information to 29%
May train skill Cast heal to 17%
May train skill Cast teleportation to 26%
May train skill Combat sense to 10%
May train skill Defence sense to 16%
May train skill Dim mak to 12%
May train skill Discipline to 35%
May train skill Dodge to 26%
May train skill Enhance criticals to 17%
May train skill Find weakness to 16%
May train skill Hiking to 32%
May train skill Kick to 73%
May train skill Martial arts to 74%
May train skill Meditation to 22%
May train skill Sneak to 16%
May train skill Stun to 22%
May train skill Stunned maneuvers to 60%
May train skill Throw weight to 41%
May train skill Tumbling attack to 16%
May train skill Tiger spirit to 43%
May train skill Unarmed parry to 11%
May study spell Darkness to 24%
May study spell Cure light wounds to 16%
May study spell Invisibility to 20%
May study spell Tiger mask to 20%
May study spell Water walking to 24%
May study spell Shadow leap to 24%
Level 13:
Requirements:
Has trained skill Cast generic to at least 21% (passed)
Has trained skill Cast control to at least 21% (passed)
Has trained skill Cast transformation to at least 20% (passed)
Has trained skill Cast information to at least 24% (passed)
Has trained skill Cast heal to at least 14% (passed)
Has trained skill Cast teleportation to at least 21% (passed)
Has trained skill Defence sense to at least 13% (passed)
Has trained skill Dim mak to at least 10% (passed)
Has trained skill Discipline to at least 29% (passed)
Has trained skill Dodge to at least 21% (passed)
Has trained skill Enhance criticals to at least 14% (passed)
Has trained skill Find weakness to at least 10% (passed)
Has trained skill Hiking to at least 17% (passed)
Has trained skill Kick to at least 60% (passed)
Has trained skill Martial arts to at least 60% (passed)
Has trained skill Meditation to at least 18% (passed)
Has trained skill Sneak to at least 13% (passed)
Has trained skill Stun to at least 18% (passed)
Has trained skill Tumbling attack to at least 9% (passed)
Has trained skill Tiger spirit to at least 35% (passed)
Has studied spell Darkness to at least 21% (passed)
Has studied spell Invisibility to at least 9% (passed)
Has studied spell Water walking to at least 21% (passed)
Has studied spell Shadow leap to at least 21% (passed)
Abilities:
May train skill Alertness to 36%
May train skill Cast generic to 29%
May train skill Cast control to 28%
May train skill Cast transformation to 26%
May train skill Cast information to 35%
May train skill Cast heal to 19%
May train skill Cast teleportation to 31%
May train skill Combat sense to 11%
May train skill Defence sense to 19%
May train skill Dim mak to 17%
May train skill Discipline to 37%
May train skill Dodge to 30%
May train skill Enhance criticals to 19%
May train skill Find weakness to 19%
May train skill Hiking to 34%
May train skill Kick to 80%
May train skill Martial arts to 80%
May train skill Meditation to 25%
May train skill Sneak to 19%
May train skill Stun to 30%
May train skill Stunned maneuvers to 64%
May train skill Throw weight to 45%
May train skill Tumbling attack to 19%
May train skill Tiger spirit to 46%
May train skill Unarmed parry to 13%
May study spell Darkness to 31%
May study spell Cure light wounds to 18%
May study spell Invisibility to 24%
May study spell Tiger mask to 24%
May study spell Water walking to 31%
May study spell Shadow leap to 31%
Level 14:
Requirements:
Has trained skill Cast generic to at least 24% (passed)
Has trained skill Cast control to at least 23% (passed)
Has trained skill Cast transformation to at least 21% (passed)
Has trained skill Cast information to at least 29% (passed)
Has trained skill Cast heal to at least 15% (passed)
Has trained skill Cast teleportation to at least 25% (passed)
Has trained skill Defence sense to at least 15% (passed)
Has trained skill Dim mak to at least 14% (passed)
Has trained skill Discipline to at least 30% (passed)
Has trained skill Dodge to at least 24% (passed)
Has trained skill Enhance criticals to at least 15% (passed)
Has trained skill Find weakness to at least 12% (passed)
Has trained skill Hiking to at least 19% (passed)
Has trained skill Kick to at least 65% (passed)
Has trained skill Martial arts to at least 65% (passed)
Has trained skill Meditation to at least 21% (passed)
Has trained skill Sneak to at least 15% (passed)
Has trained skill Stun to at least 24% (passed)
Has trained skill Tumbling attack to at least 10% (passed)
Has trained skill Tiger spirit to at least 37% (passed)
Has studied spell Darkness to at least 27% (passed)
Has studied spell Invisibility to at least 11% (passed)
Has studied spell Water walking to at least 27% (passed)
Has studied spell Shadow leap to at least 27% (passed)
Abilities:
May train skill Alertness to 38%
May train skill Cast generic to 33%
May train skill Cast control to 31%
May train skill Cast transformation to 28%
May train skill Cast information to 42%
May train skill Cast heal to 20%
May train skill Cast teleportation to 34%
May train skill Combat sense to 11%
May train skill Defence sense to 23%
May train skill Dim mak to 22%
May train skill Discipline to 40%
May train skill Dodge to 33%
May train skill Enhance criticals to 21%
May train skill Find weakness to 23%
May train skill Hiking to 38%
May train skill Kick to 85%
May train skill Martial arts to 85%
May train skill Meditation to 29%
May train skill Sneak to 23%
May train skill Stun to 39%
May train skill Stunned maneuvers to 69%
May train skill Throw weight to 49%
May train skill Tumbling attack to 23%
May train skill Tiger spirit to 48%
May train skill Unarmed parry to 16%
May study spell Darkness to 39%
May study spell Cure light wounds to 18%
May study spell Invisibility to 27%
May study spell Tiger mask to 27%
May study spell Water walking to 39%
May study spell Shadow leap to 39%
Level 15:
Requirements:
Has trained skill Cast generic to at least 27% (passed)
Has trained skill Cast control to at least 25% (passed)
Has trained skill Cast transformation to at least 23% (passed)
Has trained skill Cast information to at least 34% (passed)
Has trained skill Cast heal to at least 16% (passed)
Has trained skill Cast teleportation to at least 28% (passed)
Has trained skill Defence sense to at least 18% (passed)
Has trained skill Dim mak to at least 18% (passed)
Has trained skill Discipline to at least 33% (passed)
Has trained skill Dodge to at least 27% (passed)
Has trained skill Enhance criticals to at least 17% (passed)
Has trained skill Find weakness to at least 15% (passed)
Has trained skill Hiking to at least 21% (passed)
Has trained skill Kick to at least 69% (passed)
Has trained skill Martial arts to at least 69% (passed)
Has trained skill Meditation to at least 24% (passed)
Has trained skill Sneak to at least 18% (passed)
Has trained skill Stun to at least 32% (passed)
Has trained skill Tumbling attack to at least 12% (passed)
Has trained skill Tiger spirit to at least 39% (passed)
Has studied spell Darkness to at least 34% (passed)
Has studied spell Invisibility to at least 12% (passed)
Has studied spell Water walking to at least 34% (passed)
Has studied spell Shadow leap to at least 34% (passed)
Abilities:
May train skill Alertness to 40%
May train skill Cast generic to 36%
May train skill Cast control to 34%
May train skill Cast transformation to 30%
May train skill Cast information to 48%
May train skill Cast heal to 22%
May train skill Cast teleportation to 39%
May train skill Combat sense to 12%
May train skill Defence sense to 25%
May train skill Dim mak to 25%
May train skill Discipline to 42%
May train skill Dodge to 35%
May train skill Enhance criticals to 22%
May train skill Find weakness to 25%
May train skill Hiking to 41%
May train skill Kick to 92%
May train skill Martial arts to 92%
May train skill Meditation to 33%
May train skill Sneak to 25%
May train skill Stun to 47%
May train skill Stunned maneuvers to 73%
May train skill Throw weight to 53%
May train skill Tumbling attack to 25%
May train skill Tiger spirit to 51%
May train skill Unarmed parry to 19%
May study spell Darkness to 47%
May study spell Cure light wounds to 20%
May study spell Invisibility to 30%
May study spell Tiger mask to 30%
May study spell Water walking to 47%
May study spell Shadow leap to 47%
Level 16:
Requirements:
Has trained skill Cast generic to at least 30% (passed)
Has trained skill Cast control to at least 28% (passed)
Has trained skill Cast transformation to at least 24% (passed)
Has trained skill Cast information to at least 39% (passed)
Has trained skill Cast heal to at least 18% (passed)
Has trained skill Cast teleportation to at least 32% (passed)
Has trained skill Defence sense to at least 21% (passed)
Has trained skill Dim mak to at least 21% (passed)
Has trained skill Discipline to at least 34% (passed)
Has trained skill Dodge to at least 29% (passed)
Has trained skill Enhance criticals to at least 18% (passed)
Has trained skill Find weakness to at least 16% (passed)
Has trained skill Hiking to at least 22% (passed)
Has trained skill Meditation to at least 27% (passed)
Has trained skill Sneak to at least 21% (passed)
Has trained skill Stun to at least 39% (passed)
Has trained skill Tumbling attack to at least 14% (passed)
Has trained skill Tiger spirit to at least 42% (passed)
Has studied spell Darkness to at least 41% (passed)
Has studied spell Invisibility to at least 14% (passed)
Has studied spell Water walking to at least 41% (passed)
Has studied spell Shadow leap to at least 41% (passed)
Abilities:
May train skill Alertness to 41%
May train skill Cast generic to 40%
May train skill Cast control to 37%
May train skill Cast transformation to 32%
May train skill Cast information to 55%
May train skill Cast heal to 23%
May train skill Cast teleportation to 43%
May train skill Combat sense to 13%
May train skill Defence sense to 29%
May train skill Dim mak to 30%
May train skill Discipline to 44%
May train skill Dodge to 39%
May train skill Enhance criticals to 23%
May train skill Find weakness to 29%
May train skill Hiking to 45%
May train skill Iron palm to 13%
May train skill Meditation to 37%
May train skill Pick locks to 9%
May train skill Sneak to 29%
May train skill Stun to 57%
May train skill Throw weight to 57%
May train skill Track to 18%
May train skill Tumbling attack to 29%
May train skill Tiger spirit to 53%
May train skill Unarmed parry to 22%
May study spell Darkness to 55%
May study spell Cure light wounds to 22%
May study spell Invisibility to 34%
May study spell Tiger mask to 35%
May study spell Water walking to 55%
May study spell Shadow leap to 55%
Level 17:
Requirements:
Has trained skill Cast generic to at least 33% (passed)
Has trained skill Cast control to at least 30% (passed)
Has trained skill Cast transformation to at least 26% (passed)
Has trained skill Cast information to at least 45% (passed)
Has trained skill Cast heal to at least 19% (passed)
Has trained skill Cast teleportation to at least 35% (passed)
Has trained skill Defence sense to at least 24% (passed)
Has trained skill Dim mak to at least 24% (passed)
Has trained skill Discipline to at least 36% (passed)
Has trained skill Dodge to at least 32% (passed)
Has trained skill Enhance criticals to at least 19% (passed)
Has trained skill Find weakness to at least 19% (passed)
Has trained skill Hiking to at least 24% (passed)
Has trained skill Iron palm to at least 11% (passed)
Has trained skill Meditation to at least 30% (passed)
Has trained skill Sneak to at least 24% (passed)
Has trained skill Stun to at least 46% (passed)
Has trained skill Tumbling attack to at least 16% (passed)
Has trained skill Tiger spirit to at least 43% (passed)
Has studied spell Darkness to at least 48% (passed)
Has studied spell Invisibility to at least 16% (passed)
Has studied spell Water walking to at least 48% (passed)
Has studied spell Shadow leap to at least 48% (passed)
Abilities:
May train skill Alertness to 43%
May train skill Cast generic to 44%
May train skill Cast control to 40%
May train skill Cast transformation to 34%
May train skill Cast information to 61%
May train skill Cast heal to 25%
May train skill Cast teleportation to 47%
May train skill Combat sense to 14%
May train skill Defence sense to 32%
May train skill Dim mak to 34%
May train skill Discipline to 46%
May train skill Dodge to 42%
May train skill Enhance criticals to 25%
May train skill Find weakness to 32%
May train skill Hiking to 47%
May train skill Iron palm to 19%
May train skill Meditation to 41%
May train skill Pick locks to 12%
May train skill Sneak to 32%
May train skill Stun to 65%
May train skill Throw weight to 61%
May train skill Track to 22%
May train skill Tumbling attack to 32%
May train skill Tiger spirit to 56%
May train skill Unarmed parry to 24%
May study spell Darkness to 62%
May study spell Cure light wounds to 24%
May study spell Invisibility to 38%
May study spell Tiger mask to 38%
May study spell Water walking to 62%
May study spell Shadow leap to 62%
Level 18:
Requirements:
Has trained skill Cast generic to at least 36% (passed)
Has trained skill Cast control to at least 33% (passed)
Has trained skill Cast transformation to at least 27% (passed)
Has trained skill Cast information to at least 50% (passed)
Has trained skill Cast heal to at least 21% (passed)
Has trained skill Cast teleportation to at least 39% (passed)
Has trained skill Defence sense to at least 26% (passed)
Has trained skill Dim mak to at least 28% (passed)
Has trained skill Discipline to at least 37% (passed)
Has trained skill Dodge to at least 34% (passed)
Has trained skill Enhance criticals to at least 21% (passed)
Has trained skill Find weakness to at least 21% (passed)
Has trained skill Hiking to at least 26% (passed)
Has trained skill Iron palm to at least 15% (passed)
Has trained skill Meditation to at least 33% (passed)
Has trained skill Sneak to at least 26% (passed)
Has trained skill Stun to at least 53% (passed)
Has trained skill Tumbling attack to at least 17% (passed)
Has trained skill Tiger spirit to at least 45% (passed)
Has studied spell Darkness to at least 54% (passed)
Has studied spell Water walking to at least 54% (passed)
Has studied spell Shadow leap to at least 54% (passed)
Abilities:
May train skill Alertness to 45%
May train skill Cast generic to 47%
May train skill Cast control to 44%
May train skill Cast transformation to 36%
May train skill Cast information to 68%
May train skill Cast heal to 26%
May train skill Cast teleportation to 51%
May train skill Combat sense to 15%
May train skill Defence sense to 34%
May train skill Dim mak to 39%
May train skill Discipline to 48%
May train skill Dodge to 45%
May train skill Enhance criticals to 26%
May train skill Find weakness to 34%
May train skill Hiking to 51%
May train skill Iron palm to 24%
May train skill Meditation to 45%
May train skill Pick locks to 16%
May train skill Sneak to 34%
May train skill Stun to 74%
May train skill Throw weight to 65%
May train skill Track to 25%
May train skill Tumbling attack to 34%
May train skill Tiger spirit to 58%
May train skill Unarmed parry to 27%
May study spell Darkness to 70%
May study spell Cure light wounds to 24%
May study spell Tiger mask to 42%
May study spell Water walking to 70%
May study spell Shadow leap to 70%
Level 19:
Requirements:
Has trained skill Cast generic to at least 39% (passed)
Has trained skill Cast control to at least 36% (passed)
Has trained skill Cast transformation to at least 30% (passed)
Has trained skill Cast information to at least 55% (passed)
Has trained skill Cast heal to at least 21% (passed)
Has trained skill Cast teleportation to at least 42% (passed)
Has trained skill Defence sense to at least 28% (passed)
Has trained skill Dim mak to at least 32% (passed)
Has trained skill Discipline to at least 39% (passed)
Has trained skill Dodge to at least 36% (passed)
Has trained skill Enhance criticals to at least 21% (passed)
Has trained skill Find weakness to at least 22% (passed)
Has trained skill Hiking to at least 28% (passed)
Has trained skill Iron palm to at least 20% (passed)
Has trained skill Meditation to at least 36% (passed)
Has trained skill Sneak to at least 28% (passed)
Has trained skill Stun to at least 60% (passed)
Has trained skill Tumbling attack to at least 19% (passed)
Has trained skill Tiger spirit to at least 48% (passed)
Has studied spell Darkness to at least 61% (passed)
Has studied spell Water walking to at least 61% (passed)
Has studied spell Shadow leap to at least 61% (passed)
Abilities:
May train skill Alertness to 46%
May train skill Cast generic to 51%
May train skill Cast control to 46%
May train skill Cast transformation to 38%
May train skill Cast information to 74%
May train skill Cast heal to 28%
May train skill Cast teleportation to 56%
May train skill Combat sense to 16%
May train skill Defence sense to 38%
May train skill Dim mak to 43%
May train skill Discipline to 50%
May train skill Dodge to 48%
May train skill Enhance criticals to 28%
May train skill Find weakness to 38%
May train skill Hiking to 54%
May train skill Iron palm to 30%
May train skill Meditation to 48%
May train skill Pick locks to 20%
May train skill Sneak to 38%
May train skill Stun to 82%
May train skill Throw weight to 69%
May train skill Track to 30%
May train skill Tumbling attack to 38%
May train skill Tiger spirit to 61%
May train skill Unarmed parry to 30%
May study spell Darkness to 78%
May study spell Cure light wounds to 26%
May study spell Tiger mask to 45%
May study spell Water walking to 78%
May study spell Shadow leap to 78%
Level 20:
Requirements:
Has trained skill Cast generic to at least 42% (passed)
Has trained skill Cast control to at least 38% (passed)
Has trained skill Cast transformation to at least 31% (passed)
Has trained skill Cast information to at least 60% (passed)
Has trained skill Cast heal to at least 23% (passed)
Has trained skill Cast teleportation to at least 45% (passed)
Has trained skill Defence sense to at least 31% (passed)
Has trained skill Dim mak to at least 35% (passed)
Has trained skill Discipline to at least 41% (passed)
Has trained skill Dodge to at least 39% (passed)
Has trained skill Enhance criticals to at least 23% (passed)
Has trained skill Find weakness to at least 25% (passed)
Has trained skill Hiking to at least 29% (passed)
Has trained skill Iron palm to at least 24% (passed)
Has trained skill Meditation to at least 39% (passed)
Has trained skill Sneak to at least 31% (passed)
Has trained skill Stun to at least 67% (passed)
Has trained skill Tumbling attack to at least 21% (passed)
Has trained skill Tiger spirit to at least 50% (passed)
Has studied spell Darkness to at least 68% (passed)
Has studied spell Water walking to at least 68% (passed)
Has studied spell Shadow leap to at least 68% (passed)
Abilities:
May train skill Alertness to 47%
May train skill Cast generic to 55%
May train skill Cast control to 49%
May train skill Cast transformation to 40%
May train skill Cast information to 80%
May train skill Cast heal to 30%
May train skill Cast teleportation to 60%
May train skill Combat sense to 18%
May train skill Defence sense to 41%
May train skill Dim mak to 47%
May train skill Discipline to 52%
May train skill Dodge to 51%
May train skill Enhance criticals to 30%
May train skill Find weakness to 41%
May train skill Hiking to 57%
May train skill Iron palm to 35%
May train skill Meditation to 52%
May train skill Pick locks to 24%
May train skill Sneak to 41%
May train skill Stun to 92%
May train skill Throw weight to 73%
May train skill Track to 34%
May train skill Tumbling attack to 41%
May train skill Tiger spirit to 64%
May train skill Unarmed parry to 33%
May study spell Darkness to 86%
May study spell Cure light wounds to 28%
May study spell Tiger mask to 49%
May study spell Water walking to 86%
May study spell Shadow leap to 86%
Level 21:
Requirements:
Has trained skill Cast generic to at least 45% (passed)
Has trained skill Cast control to at least 40% (passed)
Has trained skill Cast transformation to at least 33% (passed)
Has trained skill Cast heal to at least 24% (passed)
Has trained skill Defence sense to at least 33% (passed)
Has trained skill Dim mak to at least 39% (passed)
Has trained skill Discipline to at least 42% (passed)
Has trained skill Dodge to at least 42% (passed)
Has trained skill Enhance criticals to at least 24% (passed)
Has trained skill Find weakness to at least 27% (passed)
Has trained skill Hiking to at least 31% (passed)
Has trained skill Iron palm to at least 29% (passed)
Has trained skill Meditation to at least 42% (passed)
Has trained skill Sneak to at least 33% (passed)
Has trained skill Tumbling attack to at least 22% (passed)
Has trained skill Tiger spirit to at least 52% (passed)
Abilities:
May train skill Alertness to 49%
May train skill Cast generic to 58%
May train skill Cast control to 53%
May train skill Cast fire to 23%
May train skill Cast harm to 23%
May train skill Cast protection to 23%
May train skill Cast special to 23%
May train skill Cast transformation to 42%
May train skill Cast heal to 31%
May train skill Combat sense to 19%
May train skill Defence sense to 45%
May train skill Dim mak to 52%
May train skill Discipline to 54%
May train skill Dodge to 54%
May train skill Enhance criticals to 31%
May train skill Find weakness to 45%
May train skill Hiking to 60%
May train skill Iron palm to 41%
May train skill Meditation to 57%
May train skill Pick locks to 28%
May train skill Sneak to 45%
May train skill Track to 38%
May train skill Tumbling attack to 45%
May train skill Tiger spirit to 67%
May train skill Dark nerves to 18%
May train skill Unarmed parry to 34%
May study spell All-seeing eye to 17%
May study spell Flame fists to 17%
May study spell Haste to 17%
May study spell Cure light wounds to 29%
May study spell Quicksilver to 17%
May study spell Tiger claw to 17%
May study spell Tiger mask to 53%
May study spell Shadow trick to 17%
Level 22:
Requirements:
Has trained skill Cast generic to at least 48% (passed)
Has trained skill Cast control to at least 43% (passed)
Has trained skill Cast fire to at least 18% (passed)
Has trained skill Cast harm to at least 18% (passed)
Has trained skill Cast protection to at least 18% (passed)
Has trained skill Cast special to at least 18% (passed)
Has trained skill Cast transformation to at least 34% (passed)
Has trained skill Cast heal to at least 25% (passed)
Has trained skill Defence sense to at least 36% (passed)
Has trained skill Dim mak to at least 42% (passed)
Has trained skill Discipline to at least 44% (passed)
Has trained skill Dodge to at least 44% (passed)
Has trained skill Enhance criticals to at least 25% (passed)
Has trained skill Find weakness to at least 29% (passed)
Has trained skill Hiking to at least 33% (passed)
Has trained skill Iron palm to at least 33% (passed)
Has trained skill Meditation to at least 46% (passed)
Has trained skill Sneak to at least 36% (passed)
Has trained skill Tumbling attack to at least 24% (passed)
Has trained skill Tiger spirit to at least 54% (passed)
Has studied spell Flame fists to at least 15% (passed)
Has studied spell Haste to at least 15% (passed)
Has studied spell Quicksilver to at least 15% (passed)
Has studied spell Tiger claw to at least 15% (passed)
Abilities:
May train skill Alertness to 51%
May train skill Cast generic to 62%
May train skill Cast control to 56%
May train skill Cast fire to 26%
May train skill Cast harm to 26%
May train skill Cast protection to 29%
May train skill Cast special to 27%
May train skill Cast transformation to 44%
May train skill Cast heal to 33%
May train skill Combat sense to 22%
May train skill Defence sense to 47%
May train skill Dim mak to 57%
May train skill Discipline to 57%
May train skill Dodge to 57%
May train skill Enhance criticals to 33%
May train skill Find weakness to 47%
May train skill Hiking to 63%
May train skill Iron palm to 46%
May train skill Meditation to 60%
May train skill Pick locks to 32%
May train skill Sneak to 47%
May train skill Track to 42%
May train skill Tumbling attack to 47%
May train skill Tiger spirit to 69%
May train skill Dark nerves to 25%
May train skill Unarmed parry to 37%
May study spell All-seeing eye to 24%
May study spell Flame fists to 24%
May study spell Haste to 24%
May study spell Cure light wounds to 30%
May study spell Quicksilver to 24%
May study spell Tiger claw to 24%
May study spell Tiger mask to 56%
May study spell Shadow trick to 24%
Level 23:
Requirements:
Has trained skill Cast generic to at least 51% (passed)
Has trained skill Cast control to at least 45% (passed)
Has trained skill Cast fire to at least 21% (passed)
Has trained skill Cast harm to at least 21% (passed)
Has trained skill Cast protection to at least 24% (passed)
Has trained skill Cast special to at least 22% (passed)
Has trained skill Cast transformation to at least 36% (passed)
Has trained skill Cast heal to at least 27% (passed)
Has trained skill Defence sense to at least 39% (passed)
Has trained skill Dim mak to at least 46% (passed)
Has trained skill Discipline to at least 46% (passed)
Has trained skill Dodge to at least 47% (passed)
Has trained skill Enhance criticals to at least 27% (passed)
Has trained skill Find weakness to at least 31% (passed)
Has trained skill Hiking to at least 34% (passed)
Has trained skill Iron palm to at least 38% (passed)
Has trained skill Meditation to at least 49% (passed)
Has trained skill Sneak to at least 39% (passed)
Has trained skill Tumbling attack to at least 26% (passed)
Has trained skill Tiger spirit to at least 57% (passed)
Has studied spell Flame fists to at least 21% (at 20%)
Has studied spell Haste to at least 21% (at 20%)
Has studied spell Quicksilver to at least 21% (at 20%)
Has studied spell Tiger claw to at least 21% (at 20%)
Abilities:
May train skill Alertness to 52%
May train skill Cast generic to 66%
May train skill Cast control to 58%
May train skill Cast fire to 31%
May train skill Cast harm to 31%
May train skill Cast protection to 35%
May train skill Cast special to 32%
May train skill Cast transformation to 46%
May train skill Cast heal to 34%
May train skill Combat sense to 25%
May train skill Defence sense to 51%
May train skill Dim mak to 60%
May train skill Discipline to 58%
May train skill Dodge to 60%
May train skill Enhance criticals to 34%
May train skill Find weakness to 51%
May train skill Hiking to 67%
May train skill Iron palm to 52%
May train skill Meditation to 64%
May train skill Pick locks to 35%
May train skill Sneak to 51%
May train skill Track to 46%
May train skill Tumbling attack to 51%
May train skill Tiger spirit to 72%
May train skill Dark nerves to 34%
May train skill Unarmed parry to 40%
May study spell All-seeing eye to 31%
May study spell Flame fists to 31%
May study spell Haste to 31%
May study spell Cure light wounds to 32%
May study spell Quicksilver to 31%
May study spell Tiger claw to 31%
May study spell Tiger mask to 60%
May study spell Shadow trick to 31%
Level 24:
Requirements:
Has trained skill Cast generic to at least 54% (passed)
Has trained skill Cast control to at least 48% (passed)
Has trained skill Cast fire to at least 25% (passed)
Has trained skill Cast harm to at least 25% (passed)
Has trained skill Cast protection to at least 29% (at 25%)
Has trained skill Cast special to at least 26% (at 25%)
Has trained skill Cast transformation to at least 37% (passed)
Has trained skill Cast heal to at least 28% (passed)
Has trained skill Defence sense to at least 42% (passed)
Has trained skill Dim mak to at least 49% (passed)
Has trained skill Discipline to at least 48% (passed)
Has trained skill Dodge to at least 49% (passed)
Has trained skill Enhance criticals to at least 28% (passed)
Has trained skill Find weakness to at least 33% (passed)
Has trained skill Hiking to at least 36% (passed)
Has trained skill Iron palm to at least 42% (passed)
Has trained skill Meditation to at least 52% (passed)
Has trained skill Sneak to at least 42% (passed)
Has trained skill Tumbling attack to at least 28% (passed)
Has trained skill Tiger spirit to at least 59% (passed)
Has studied spell Flame fists to at least 27% (at 20%)
Has studied spell Haste to at least 27% (at 20%)
Has studied spell Quicksilver to at least 27% (at 20%)
Has studied spell Tiger claw to at least 27% (at 20%)
Abilities:
May train skill Alertness to 54%
May train skill Cast generic to 69%
May train skill Cast control to 62%
May train skill Cast fire to 34%
May train skill Cast harm to 34%
May train skill Cast protection to 42%
May train skill Cast special to 36%
May train skill Cast transformation to 48%
May train skill Cast heal to 35%
May train skill Combat sense to 29%
May train skill Defence sense to 54%
May train skill Dim mak to 65%
May train skill Discipline to 60%
May train skill Dodge to 63%
May train skill Enhance criticals to 35%
May train skill Find weakness to 54%
May train skill Hiking to 69%
May train skill Iron palm to 57%
May train skill Meditation to 68%
May train skill Pick locks to 40%
May train skill Sneak to 54%
May train skill Track to 50%
May train skill Tumbling attack to 54%
May train skill Tiger spirit to 75%
May train skill Dark nerves to 42%
May train skill Unarmed parry to 43%
May study spell All-seeing eye to 39%
May study spell Flame fists to 39%
May study spell Haste to 39%
May study spell Cure light wounds to 33%
May study spell Quicksilver to 39%
May study spell Tiger claw to 39%
May study spell Tiger mask to 63%
May study spell Shadow trick to 39%
Level 25:
Requirements:
Has trained skill Cast generic to at least 57% (passed)
Has trained skill Cast control to at least 51% (passed)
Has trained skill Cast fire to at least 28% (at 25%)
Has trained skill Cast harm to at least 28% (at 25%)
Has trained skill Cast protection to at least 34% (at 25%)
Has trained skill Cast special to at least 30% (at 25%)
Has trained skill Cast transformation to at least 39% (passed)
Has trained skill Cast heal to at least 29% (passed)
Has trained skill Defence sense to at least 44% (passed)
Has trained skill Dim mak to at least 53% (passed)
Has trained skill Discipline to at least 49% (passed)
Has trained skill Dodge to at least 51% (passed)
Has trained skill Enhance criticals to at least 29% (passed)
Has trained skill Find weakness to at least 35% (passed)
Has trained skill Hiking to at least 38% (passed)
Has trained skill Iron palm to at least 47% (at 45%)
Has trained skill Meditation to at least 55% (passed)
Has trained skill Sneak to at least 44% (passed)
Has trained skill Tumbling attack to at least 29% (passed)
Has trained skill Tiger spirit to at least 61% (passed)
Has studied spell Flame fists to at least 34% (at 20%)
Has studied spell Haste to at least 34% (at 20%)
Has studied spell Quicksilver to at least 34% (at 20%)
Has studied spell Tiger claw to at least 34% (at 20%)
Abilities:
May train skill Alertness to 56%
May train skill Cast generic to 73%
May train skill Cast control to 65%
May train skill Cast fire to 39%
May train skill Cast harm to 39%
May train skill Cast protection to 48%
May train skill Cast special to 41%
May train skill Cast transformation to 50%
May train skill Cast heal to 37%
May train skill Combat sense to 33%
May train skill Defence sense to 57%
May train skill Dim mak to 69%
May train skill Discipline to 62%
May train skill Dodge to 67%
May train skill Enhance criticals to 37%
May train skill Find weakness to 57%
May train skill Hiking to 73%
May train skill Iron palm to 63%
May train skill Meditation to 71%
May train skill Pick locks to 44%
May train skill Sneak to 57%
May train skill Track to 55%
May train skill Tumbling attack to 57%
May train skill Tiger spirit to 78%
May train skill Detect trap to 23%
May train skill Dark nerves to 50%
May train skill Unarmed parry to 46%
May study spell All-seeing eye to 47%
May study spell Flame fists to 47%
May study spell Haste to 47%
May study spell Cure light wounds to 35%
May study spell Quicksilver to 47%
May study spell Tiger claw to 47%
May study spell Tiger mask to 67%
May study spell Shadow trick to 47%
Level 26:
Requirements:
Has trained skill Cast generic to at least 60% (passed)
Has trained skill Cast control to at least 53% (passed)
Has trained skill Cast fire to at least 32% (at 25%)
Has trained skill Cast harm to at least 32% (at 25%)
Has trained skill Cast protection to at least 39% (at 25%)
Has trained skill Cast special to at least 33% (at 25%)
Has trained skill Cast transformation to at least 41% (passed)
Has trained skill Cast heal to at least 30% (passed)
Has trained skill Defence sense to at least 46% (passed)
Has trained skill Dim mak to at least 57% (passed)
Has trained skill Discipline to at least 51% (passed)
Has trained skill Dodge to at least 54% (passed)
Has trained skill Enhance criticals to at least 30% (passed)
Has trained skill Find weakness to at least 37% (passed)
Has trained skill Iron palm to at least 51% (at 45%)
Has trained skill Meditation to at least 58% (passed)
Has trained skill Sneak to at least 46% (passed)
Has trained skill Tumbling attack to at least 31% (passed)
Has trained skill Tiger spirit to at least 63% (passed)
Has studied spell Flame fists to at least 41% (at 20%)
Has studied spell Haste to at least 41% (at 20%)
Has studied spell Quicksilver to at least 41% (at 20%)
Has studied spell Tiger claw to at least 41% (at 20%)
Abilities:
May train skill Alertness to 57%
May train skill Cast generic to 77%
May train skill Cast control to 68%
May train skill Cast fire to 43%
May train skill Cast harm to 43%
May train skill Cast protection to 55%
May train skill Cast special to 46%
May train skill Cast transformation to 52%
May train skill Cast heal to 39%
May train skill Combat sense to 35%
May train skill Defence sense to 60%
May train skill Dim mak to 74%
May train skill Discipline to 65%
May train skill Dodge to 69%
May train skill Enhance criticals to 39%
May train skill Find weakness to 60%
May train skill Iron palm to 69%
May train skill Meditation to 76%
May train skill Pick locks to 47%
May train skill Sneak to 60%
May train skill Tumbling attack to 60%
May train skill Tiger spirit to 80%
May train skill Detect trap to 31%
May train skill Dark nerves to 58%
May train skill Unarmed parry to 48%
May study spell All-seeing eye to 55%
May study spell Flame fists to 55%
May study spell Haste to 55%
May study spell Cure light wounds to 36%
May study spell Quicksilver to 55%
May study spell Tiger claw to 55%
May study spell Tiger mask to 71%
May study spell Shadow trick to 55%
Level 27:
Requirements:
Has trained skill Cast generic to at least 63% (passed)
Has trained skill Cast control to at least 55% (passed)
Has trained skill Cast fire to at least 35% (at 25%)
Has trained skill Cast harm to at least 35% (at 25%)
Has trained skill Cast protection to at least 45% (at 25%)
Has trained skill Cast special to at least 37% (at 25%)
Has trained skill Cast transformation to at least 42% (passed)
Has trained skill Cast heal to at least 32% (passed)
Has trained skill Defence sense to at least 49% (passed)
Has trained skill Dim mak to at least 60% (at 57%)
Has trained skill Discipline to at least 53% (passed)
Has trained skill Dodge to at least 57% (passed)
Has trained skill Enhance criticals to at least 32% (passed)
Has trained skill Find weakness to at least 39% (passed)
Has trained skill Iron palm to at least 56% (at 45%)
Has trained skill Meditation to at least 62% (passed)
Has trained skill Sneak to at least 49% (passed)
Has trained skill Tumbling attack to at least 33% (passed)
Has trained skill Tiger spirit to at least 66% (passed)
Has studied spell Flame fists to at least 48% (at 20%)
Has studied spell Haste to at least 48% (at 20%)
Has studied spell Quicksilver to at least 48% (at 20%)
Has studied spell Tiger claw to at least 48% (at 20%)
Abilities:
May train skill Alertness to 58%
May train skill Cast generic to 80%
May train skill Cast control to 71%
May train skill Cast fire to 47%
May train skill Cast harm to 47%
May train skill Cast protection to 61%
May train skill Cast special to 50%
May train skill Cast transformation to 54%
May train skill Cast heal to 40%
May train skill Combat sense to 39%
May train skill Defence sense to 63%
May train skill Dim mak to 78%
May train skill Discipline to 67%
May train skill Dodge to 72%
May train skill Enhance criticals to 40%
May train skill Find weakness to 63%
May train skill Iron palm to 74%
May train skill Mastery of pain to 18%
May train skill Meditation to 80%
May train skill Pick locks to 52%
May train skill Sneak to 63%
May train skill Tumbling attack to 63%
May train skill Tiger spirit to 83%
May train skill Detect trap to 39%
May train skill Dark nerves to 67%
May train skill Unarmed parry to 51%
May study spell All-seeing eye to 62%
May study spell Flame fists to 62%
May study spell Haste to 62%
May study spell Cure light wounds to 37%
May study spell Quicksilver to 62%
May study spell Tiger claw to 62%
May study spell Tiger mask to 74%
May study spell Shadow trick to 62%
Level 28:
Requirements:
Has trained skill Cast generic to at least 66% (at 64%)
Has trained skill Cast control to at least 58% (passed)
Has trained skill Cast fire to at least 39% (at 25%)
Has trained skill Cast harm to at least 39% (at 25%)
Has trained skill Cast protection to at least 50% (at 25%)
Has trained skill Cast special to at least 41% (at 25%)
Has trained skill Cast transformation to at least 44% (passed)
Has trained skill Cast heal to at least 33% (passed)
Has trained skill Defence sense to at least 51% (at 49%)
Has trained skill Dim mak to at least 63% (at 57%)
Has trained skill Discipline to at least 54% (passed)
Has trained skill Dodge to at least 59% (passed)
Has trained skill Enhance criticals to at least 33% (passed)
Has trained skill Find weakness to at least 41% (passed)
Has trained skill Iron palm to at least 60% (at 45%)
Has trained skill Meditation to at least 65% (at 62%)
Has trained skill Sneak to at least 51% (at 50%)
Has trained skill Tumbling attack to at least 34% (passed)
Has trained skill Tiger spirit to at least 68% (passed)
Has studied spell Flame fists to at least 54% (at 20%)
Has studied spell Haste to at least 54% (at 20%)
Has studied spell Quicksilver to at least 54% (at 20%)
Has studied spell Tiger claw to at least 54% (at 20%)
Abilities:
May train skill Alertness to 60%
May train skill Cast generic to 84%
May train skill Cast control to 74%
May train skill Cast fire to 51%
May train skill Cast harm to 51%
May train skill Cast protection to 68%
May train skill Cast special to 55%
May train skill Cast transformation to 56%
May train skill Cast heal to 42%
May train skill Combat sense to 43%
May train skill Defence sense to 67%
May train skill Dim mak to 82%
May train skill Discipline to 69%
May train skill Dodge to 76%
May train skill Enhance criticals to 42%
May train skill Find weakness to 67%
May train skill Iron palm to 80%
May train skill Mastery of pain to 28%
May train skill Meditation to 83%
May train skill Pick locks to 56%
May train skill Sneak to 67%
May train skill Tumbling attack to 67%
May train skill Tiger spirit to 86%
May train skill Detect trap to 47%
May train skill Dark nerves to 75%
May train skill Unarmed parry to 54%
May study spell All-seeing eye to 70%
May study spell Flame fists to 70%
May study spell Haste to 70%
May study spell Cure light wounds to 39%
May study spell Quicksilver to 70%
May study spell Tiger claw to 70%
May study spell Tiger mask to 78%
May study spell Shadow trick to 70%
Level 29:
Requirements:
Has trained skill Cast generic to at least 69% (at 64%)
Has trained skill Cast control to at least 60% (at 58%)
Has trained skill Cast fire to at least 42% (at 25%)
Has trained skill Cast harm to at least 42% (at 25%)
Has trained skill Cast protection to at least 55% (at 25%)
Has trained skill Cast special to at least 45% (at 25%)
Has trained skill Cast transformation to at least 45% (passed)
Has trained skill Cast heal to at least 34% (passed)
Has trained skill Defence sense to at least 54% (at 49%)
Has trained skill Dim mak to at least 67% (at 57%)
Has trained skill Discipline to at least 56% (passed)
Has trained skill Dodge to at least 62% (at 59%)
Has trained skill Enhance criticals to at least 34% (passed)
Has trained skill Find weakness to at least 43% (passed)
Has trained skill Iron palm to at least 65% (at 45%)
Has trained skill Meditation to at least 68% (at 62%)
Has trained skill Sneak to at least 54% (at 50%)
Has trained skill Tumbling attack to at least 36% (passed)
Has trained skill Tiger spirit to at least 70% (passed)
Has studied spell Flame fists to at least 61% (at 20%)
Has studied spell Haste to at least 61% (at 20%)
Has studied spell Quicksilver to at least 61% (at 20%)
Has studied spell Tiger claw to at least 61% (at 20%)
Abilities:
May train skill Alertness to 62%
May train skill Cast generic to 88%
May train skill Cast control to 77%
May train skill Cast fire to 56%
May train skill Cast harm to 56%
May train skill Cast protection to 74%
May train skill Cast special to 59%
May train skill Cast transformation to 57%
May train skill Cast heal to 44%
May train skill Vital points to 0%
May train skill Combat sense to 46%
May train skill Defence sense to 69%
May train skill Dim mak to 87%
May train skill Discipline to 70%
May train skill Dodge to 79%
May train skill Enhance criticals to 44%
May train skill Find weakness to 69%
May train skill Iron palm to 85%
May train skill Mastery of pain to 39%
May train skill Meditation to 87%
May train skill Pick locks to 59%
May train skill Sneak to 69%
May train skill Tumbling attack to 69%
May train skill Tiger spirit to 89%
May train skill Detect trap to 56%
May train skill Dark nerves to 83%
May train skill Unarmed parry to 57%
May study spell All-seeing eye to 78%
May study spell Flame fists to 78%
May study spell Haste to 78%
May study spell Cure light wounds to 41%
May study spell Quicksilver to 78%
May study spell Tiger claw to 78%
May study spell Tiger mask to 81%
May study spell Shadow trick to 78%
Level 30:
Requirements:
Has trained skill Cast generic to at least 72% (at 64%)
Has trained skill Cast control to at least 63% (at 58%)
Has trained skill Cast fire to at least 45% (at 25%)
Has trained skill Cast harm to at least 45% (at 25%)
Has trained skill Cast protection to at least 60% (at 25%)
Has trained skill Cast special to at least 48% (at 25%)
Has trained skill Cast transformation to at least 47% (passed)
Has trained skill Cast heal to at least 36% (passed)
Has trained skill Defence sense to at least 57% (at 49%)
Has trained skill Dim mak to at least 71% (at 57%)
Has trained skill Discipline to at least 57% (passed)
Has trained skill Dodge to at least 64% (at 59%)
Has trained skill Enhance criticals to at least 36% (at 34%)
Has trained skill Find weakness to at least 45% (passed)
Has trained skill Iron palm to at least 69% (at 45%)
Has trained skill Meditation to at least 71% (at 62%)
Has trained skill Sneak to at least 57% (at 50%)
Has trained skill Tumbling attack to at least 38% (passed)
Has trained skill Tiger spirit to at least 72% (passed)
Has studied spell Flame fists to at least 68% (at 20%)
Has studied spell Haste to at least 68% (at 20%)
Has studied spell Quicksilver to at least 68% (at 20%)
Has studied spell Tiger claw to at least 68% (at 20%)
Abilities:
May train skill Alertness to 64%
May train skill Cast generic to 92%
May train skill Cast control to 80%
May train skill Cast fire to 60%
May train skill Cast harm to 60%
May train skill Cast protection to 80%
May train skill Cast special to 64%
May train skill Cast transformation to 60%
May train skill Cast heal to 46%
May train skill Vital points to 92%
May train skill Combat sense to 50%
May train skill Defence sense to 73%
May train skill Dim mak to 92%
May train skill Discipline to 73%
May train skill Dodge to 82%
May train skill Enhance criticals to 46%
May train skill Find weakness to 73%
May train skill Iron palm to 92%
May train skill Mastery of pain to 50%
May train skill Meditation to 92%
May train skill Pick locks to 64%
May train skill Sneak to 73%
May train skill Tumbling attack to 73%
May train skill Tiger spirit to 92%
May train skill Detect trap to 64%
May train skill Dark nerves to 92%
May train skill Unarmed parry to 59%
May study spell All-seeing eye to 86%
May study spell Flame fists to 86%
May study spell Haste to 86%
May study spell Cure light wounds to 43%
May study spell Quicksilver to 86%
May study spell Tiger claw to 86%
May study spell Tiger mask to 86%
May study spell Shadow trick to 86%
Allows joining to the following guild:
The Brotherhood of the Black Tiger
"Making the Outerworld Smaller TM"
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