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Shaft More, Die Less
Newbie Merchant Guide to Shafts
Shafts can be used to support your mines to prevent them from making
mincemeat pie out of your sorry merchant ass (by caving in, flooding,
releasing Grues, etc).
In order to make a shaft, chop a log of any wood type. Mine a bit of
your material out first. Then make a shaft (costs about 50 ep) with
your carpentry skill and this command:
use carpentry at build supports use (wood type)
A quick command you can set to do this is:
command shaft use carpentry at build supports use $1 $2
You can then call this command with a simple "shaft wood" or
"shaft elm".
Oh yeah, and Marvin reminds me:
Since you can just use 'log' as any wood type, you can just do:
command shaft use carpentry at build supports use log
Once created, a shaft will protect you until it is destroyed. You can
check your shaft's condition by looking at it. If it starts getting
too shaky for your comfort, simply re-shaft and continue mining.
Most mining disasters happen when your deposit is mined to less than
15 kg. Shafts should be set up before you hit about 20 kg, so that
you're protected in case you have a lucky round of mining. You'll need
to have mined a deposit at least once time before you're allowed to build
a shaft.
Hope this helps save your skin. - Dryad

"Making the Outerworld Smaller TM"
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